My Last Appointment

by Ells&Pills

The Developer Says...

The doctor said today was my last appointment, I'm healthy. Time to go home, what could go wrong?

Players Like...

❤ Gameplay Mechanics

The game primarily revolves around the core mechanic of searching for anomalies or differences within a hospital environment. Players must carefully observe their surroundings, noting any subtle changes or irregularities as they progress through the looping corridors. Identifying these anomalies correctly allows players to continue moving forward, while failing to notice an anomaly or making the wrong decision resets the loop.

❤ Attention to Details

One of the key aspects that players praise is the game's emphasis on attention to detail. It challenges players to be highly observant, as many of the anomalies are quite subtle and easy to miss if not carefully inspected. For example, players may need to notice that a waiting bench has moved slightly closer or further away from its normal position, a difference so small that it requires focused attention.

❤ Exploration and Discovery

While the in-game location is relatively small, consisting primarily of a hospital hallway, players express satisfaction in the sense of exploration and discovery. The looping nature of the corridors, with occasional branching paths, encourages players to meticulously examine their surroundings, seeking out hidden secrets and alternative routes. The game's atmospheric qualities, such as the eerie ambiance of the post-Soviet medical facility, further enhance the exploratory experience.

❤ Replayability and Endings

The game offers a moderate level of replayability, as players can strive to unlock the two different endings. These endings are determined by the player's ability to navigate the anomalies correctly and identify the specific cues required for each conclusion. The varying difficulty of the anomalies and the need to recognize subtle differences add to the replayability, as players aim to master the challenges presented.

❤ Atmosphere and Thematic Elements

While the gameplay itself may not be considered outright "scary," many players appreciate the game's atmospheric qualities and thematic elements. The setting of a liminal and surreal post-Soviet medical facility contributes to a sense of unease and discomfort, successfully tapping into the unsettling nature of these types of spaces.

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