You are a computer hacker. You steal precious data while the world sleeps.
You take on the role of a computer hacker, navigating a series of 6x6 grid-based levels called "sectors" in an attempt to steal valuable data while avoiding or defeating digital enemy threats.
You maneuver your hacker avatar around the grid using the arrow keys or WASD controls. Enemies move and attack according to set patterns, and you can target and attack enemies that are in a direct line of sight, horizontally or vertically. This creates a puzzle-like dynamic as you must carefully consider your positioning and movements to safely navigate each sector.
You have two primary resources to manage - Energy and Credits. You use Energy to activate special "Progs" or abilities, which can provide various effects like damaging or displacing enemies. You collect Credits by siphoning them from the grid, and you require Credits to unlock new Progs. Effectively balancing the use of these resources, while also trying to maximize your score by siphoning data, is a core part of the gameplay challenge.
The placement of enemies, collectible resources, and exit points varies with each randomly generated sector, requiring you to adapt your strategies accordingly.
As you progress through successful runs, you can unlock new Progs to utilize in future runs. This expanding arsenal of abilities adds depth and strategic complexity, as you must determine the optimal combination of Progs to equip for each attempt.
A key part of the gameplay loop is the tension between risk and reward. Siphoning more data from the grid yields higher scores, but also triggers the spawning of more enemy threats. You must decide when to play conservatively to ensure survival, or take calculated risks to maximize your score.
The combination of grid-based movement, resource management, procedural level design, and risk-reward decision making creates a tense, highly addictive gameplay loop. You repeatedly find yourself drawn back to try "one more run", as you work to optimize your strategies and set new high scores.