Tower of Guns

by Terrible Posture Games

The Developer Says...

Tower of Guns is a fast paced first-person-shooter for the twitch gamer... with a few randomized elements to keep it fresh with each playthrough. It's a short burst "Lunch Break FPS"... not unlike Binding of Isaac mixed with Doom 2. Tower of Guns was made by a guy named Joe (with his brother Mike composing the music).

Keywords

Fast-paced first-person shooting
Randomized levels and enemies
Diverse weapon and power-up modifiers
Challenging bullet-hell style combat
Vertical movement and platforming
Roguelike progression and replayability
Procedurally-generated single-session experience

Players Like...

❤ Gameplay Overview

You take on the role of a lone gunner, tasked with fighting your way up through an ever-changing tower filled with a relentless onslaught of mechanized enemies. At the start of each run, you select a starting weapon and unique perk, then dive headfirst into the procedurally generated levels.

❤ Emphasis on Movement and Aerial Combat

The core combat revolves around fast-paced, three-dimensional movement. You can double jump, triple jump, and even achieve over a dozen consecutive jumps mid-air, allowing you to soar around the cavernous arenas. Mastering advanced techniques like strafing, bunny hopping, and rocket jumping becomes essential for avoiding the hail of enemy projectiles and reaching elevated vantage points.

❤ Randomized Rooms and Unpredictable Encounters

The randomized level design ensures no two runs are alike. Each floor presents a series of interconnected rooms with unpredictable enemy placements, environmental obstacles, and hidden secrets to discover. You never know what to expect upon entering a new area, forcing you to constantly adapt your strategies on the fly. Even the boss encounters are randomized, leading to chaotic and unpredictable showdowns.

❤ Upgrading and Modifying Weapons

As you progress, you'll collect experience orbs that allow you to directly upgrade your starting weapon, enhancing its power, fire rate, and other attributes. You may also stumble upon randomized gun mods that dramatically alter the behavior of your firearm, turning it into an exotic and devastating tool of destruction, like a rocket-launching shotgun or a bouncing bullet cannon.

❤ Emergent Gameplay and Replayability

This blend of randomized levels, emergent combat, and customizable loadouts creates a strong sense of replayability. Experimenting with different weapon-perk combinations and uncovering new environmental interactions keeps the experience feeling fresh with each attempt. Mastering the game's demanding movement and combat mechanics provides a deep well of satisfaction as you gradually improve and overcome increasingly daunting challenges.

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