Can you survive the horror? … a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.
Players battle through a 30-day World War II zombie apocalypse, controlling three soldiers from opposing nations: an American with machine guns, a Russian sniper, and a German shotgunner. Each character brings unique weaponry to the fight for survival.
Daytime demands rapid scrap collection from nearby territories, while nighttime transforms the base into a desperate defensive stronghold. Players constantly balance risk and reward in exploration.
Scrap emerges from shooting abandoned vehicles, destroying scattered crates, and eliminating zombie targets. Currency immediately converts into critical upgrades like weapon enhancements, armor reinforcements, defensive infrastructure, and ammunition reserves.
Each soldier specializes in distinct combat techniques, with weapon paths that unlock incrementally and upgrades that dramatically shift survival potential.
Players must construct multilayered defenses, position turrets strategically, reinforce vulnerable wall sections, and coordinate character movements precisely.
Zombie waves grow increasingly aggressive, resource scarcity intensifies, and player reflexes and planning become paramount.
Successful players retreat to base before darkness falls, maximize daytime resource gathering, prioritize defensive infrastructure, and maintain diverse ammunition supplies.
The experience captivates through intricate tactical decision-making, punishing but fair difficulty progression, nostalgic visual design, and constant threat management.
Originally built in Flash, the game requires careful system optimization and performs best at lower graphic settings.
This survival experience demands quick thinking, strategic planning, and nerves of steel—transforming a simple concept into a pulse-pounding battle for survival.
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