The Hungry Lamb: Traveling in the Late Ming Dynasty

by 零创游戏(ZerocreationGame), 2P Games

The Developer Says...

Trek across ancient China in a dark, boundary-pushing visual novel inspired by traditional Chinese art with modern animation. Escort four girls to the prosperous city of Luoyang in a branching narrative with themes of revenge, cannibalism, involuntary servitude, and more on a redemptive journey.

Players Like...

❤ Narrative-Driven Gameplay

As a visual novel, the gameplay primarily revolves around experiencing a branching narrative through reading dialogue, descriptions, and making choices that impact the story. The game presents players with a rich, historical setting in 17th century China, following the protagonist Liang as he escorts a group of girls to the city of Luoyang. Players make choices throughout the journey that shape Liang's relationships with the characters and ultimately determine which of the multiple endings they receive.

❤ Branching Narrative and Replayability

One of the game's key strengths is its branching narrative structure. Players' decisions at certain key moments lead to divergent paths, with drastically different outcomes and endings. This encourages multiple playthroughs as players seek to uncover all the story branches and see the various conclusions to Liang's journey. The game features both "good" and "bad" endings, with the true, most fulfilling ending requiring players to make a series of choices that maximize the protagonist's relationships.

❤ Immersive Historical Setting

The game's setting in late Ming Dynasty China is a major selling point, with the developers aiming for historical accuracy in the clothing, architecture, and overall cultural atmosphere. This lends an air of authenticity and immerses players in a time period not often explored in visual novels. The attention to historical detail enhances the narrative by grounding it firmly in a specific context marked by political turmoil, famine, and social unrest.

❤ Minimal Gameplay Mechanics

The gameplay loop is relatively simple, as players primarily read through the story, make dialogue choices, and occasionally navigate Liang's movement during travel sequences. There are no complex gameplay mechanics or minigames - the focus is squarely on the narrative experience. This stripped-down approach allows the developers to dedicate more resources to crafting a compelling, high-quality story.

❤ Player Agency and Consequence

While the gameplay may be straightforward, the choices players make carry significant weight. The game does not shy away from difficult, morally ambiguous decisions that can have grave consequences for the characters. This level of player agency, where choices meaningfully impact the narrative, is a key draw for fans of the visual novel genre. Careful decision-making is required to guide Liang down the path to the true ending.

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