Meridian 157: Chapter 1

by NovaSoft Interactive Ltd.

The Developer Says...

While searching for the anomaly, you find yourself trapped inside a facility on a remote sub-Arctic island. What is this place? Who built it? Why was it left abandoned? Explore the uninhabited complex you now find yourself trapped in, but be warned: you might not be as alone as you think...

Players Like...

❤ Point-and-Click Gameplay

Players navigate the environments by clicking on hotspots to interact with objects and progress the story. The intuitive interface features icons in the corners for taking photos, accessing the inventory, getting hints, and moving between locations.

❤ Puzzle-Focused Gameplay

The core gameplay revolves around solving a variety of puzzles that range from fairly simple to quite challenging. Players must explore the abandoned facility, gather clues and items, and apply logical reasoning to solve these puzzles and advance the narrative. Reviewers praised the puzzles as creative, engaging, and providing a good sense of accomplishment when solved.

❤ Logical Hint System

For players who get stuck, the game provides a logical hint system that gives step-by-step guidance without outright solving the puzzle. This allows players to work through the challenges themselves while still providing support when needed. Reviewers found this hint system to be well-implemented and helpful.

❤ Camera Functionality

One particularly well-received mechanic is the in-game camera, which allows players to take screenshots of important clues and information. This reduces the need for external note-taking, making it easier to refer back to relevant details as players progress.

❤ Linear Progression

While the game provides a fair amount of exploration, the progression is fairly linear, with players needing to solve puzzles in a specific order to advance. This structure can be both a positive and a negative, as it ensures a cohesive narrative but may limit replayability.

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