The unauthorized, kid-friendly version of the classic Stephen King thriller (or maybe not, maybe it's just a game about one-horned goatbabies)
Players control Seve, a one-horned goat who drills through obstacles, wall jumps with a unique sliding mechanic, and air dashes between platforms. Controls mimic late-90s 3D platformers, demanding precision and skill. Movement feels intentionally weighty, requiring players to master momentum and timing. Exploration rewards players with strategically hidden experience cubes, screws, and crystals.
Advanced movement techniques enable complex traversal challenges. Wall-jumping system allows sliding and conditional jumps, creating intricate navigation puzzles. Challenging vertical platforming segments test players' spatial awareness and reflexes. Later levels introduce progressively complex movement sequences that demand technical mastery.
Includes dynamically structured levels: a comprehensive tutorial environment, nonlinear Wolloh's Hollow with multiple objective paths, a semi-open park area, two linear tower levels with distinct platforming challenges, and an optional 'Anxiety Tower' ultra-challenging bonus stage.
Collectibles function as experience points with tiered values. Cubes award 1 point, screws 3 points, crystals 10 points. Leveling unlocks progressively challenging areas. 360 total experience points to collect.
Authentically recreates N64 graphical limitations. Supports CRT filter and multiple display modes. Requires gamepad for optimal experience. Optional 60fps mode available in beta branch.
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