This is a Roguelite game that combines the gameplay of Snake with survivor mechanics. You will play as a large snake roaming above the city, clearing countless small monsters and spirits attracted by spiritual energy, as well as those frenzied large monsters.
The core gameplay revolves around controlling a large, hungry snake that roams a magic city. Players must navigate the snake through the environment, consuming small monsters and spirits to increase its size. Consuming three identical elements triggers the snake to unleash powerful skills, allowing players to clear waves of enemies in a strategic manner.
Each run in the game is procedurally generated, ensuring a unique experience every time. As players progress, they can level up their snake, acquiring various enhancements and upgrades to create their own customized build. This progression system, combined with the game's perma-death mechanic, encourages players to experiment with different strategies and playstyles, significantly increasing the overall replayability.
In addition to the snake-based gameplay, the city is filled with a variety of hostile monsters and spirits that unleash a barrage of projectiles. Players must navigate through the chaos while efficiently eliminating their foes, adding an extra layer of challenge and intensity to the gameplay.
The game's setting and narrative draw heavily from supernatural and mythological themes, with the player taking on the role of a serpent demon tasked with clearing the city of a spiritual anomaly. This unique thematic premise, combined with the game's hand-drawn, gothic-inspired visuals, helps to create an engrossing and immersive experience for players.