Race at the speed of sound and beyond in the great XF Extreme Formula championship! Taking place in the year 3000, you will tour trough the solar system proving you’re worthy of the title of champion.
Players consistently describe the experience of racing in this game as feeling like they are "racing at the speed of sound and beyond." The game uses visual effects like the ship glowing yellow when reaching extremely high velocities to sell the fantasy of breakneck speed, creating "an absolute rush of emotions and adrenaline" for the player.
A key gameplay system that players highlight is the nuanced boost mechanic. The game features a "boost to get boost" loop, where players can chain boosts together to reach insane top speeds, but this requires careful management of the limited oxygen resource. The ability to "overboost" by hitting boost pads while already boosting is particularly thrilling, as it demands mastery of this system.
The vehicles are described as steering "like literal rockets," requiring precise inputs and an understanding of techniques like drifting and "starving" to maintain control at high speeds. Maintaining momentum through tight turns is highlighted as a core skill that is challenging to learn but highly rewarding to master.
The game's track selection offers a wide variety of layouts, visual themes, and environmental challenges. Tracks range from high-speed straight sections to tight, technical circuits, often incorporating hazards or zero-gravity sections that force players to adapt. Specific tracks, like "Regolith Storm" on the moon, are called out for their striking visual design.
While the game's high speeds and demanding handling model can be daunting at first, especially for players new to the anti-gravity racing genre, reviewers emphasize that putting in the time to master the mechanics is incredibly rewarding. The experience is likened to the challenge and payoff of games like F-Zero GX.