Dread Delusion is an open world RPG brimming with strange places and dark perils. Carve your own path through the flying continents of a shattered land. Discover curious towns, unearth occult secrets, master powerful magic - and change the world through your choices.
The open-world first-person RPG puts exploration, story, and player choice at the forefront, with combat serving as a means to an end rather than the core focus. Players navigate the flying continents, uncover the game's deep and intriguing lore, and make morally-complex decisions that shape the narrative.
Combat features a limited set of melee weapons and spells, with light and heavy attacks, dodging, and blocking. While mechanically simple, the combat remains serviceable and rarely poses a significant challenge, even on higher difficulty settings. This allows players to focus on the exploration and storytelling aspects. Character progression revolves around investing points into attributes like Might, Agility, and Intelligence, unlocking new dialogue options, skill checks, and equipment/spell usage. Instead of a traditional leveling system, players earn "Delusion" points through exploration and quests, which can then be spent to improve various skills and abilities.
Thorough exploration of the game's distinct regions is essential, as it often reveals new quests, items, and lore snippets that flesh out the rich and bizarre world. Each area has a unique aesthetic, set of challenges, and secrets to uncover. The flying continents, strange creatures, and occult-infused environments contribute to a captivating sense of wonder and mystery that drives players to navigate the world organically, leading to unexpected discoveries and encounters.
The game presents players with a wide range of moral dilemmas and difficult decisions, each with meaningful consequences that shape the world and ending. The writing is consistently strong, with well-developed characters and a sense of mystery that keeps players engaged. The ability to uncover additional lore through environmental storytelling and optional dialogues further reinforces the focus on player exploration and discovery, as they grapple with the nuances of each choice.