FRACT OSC

by Phosfiend Systems

The Developer Says...

FRACT is a musical exploration game. You arrive in a forgotten place and explore the vast and unfamiliar landscape to discover the secrets of a world built on sound. You rebuild its machinery by solving puzzles and bring the world back to life by shaping sound and creating music in the game.

Players Like...

❤ Exploration and Immersive Audio-Visual Experience

As players traverse the vast and unfamiliar landscape, they encounter large geometric structures and machinery rendered in a minimalist, TRON-inspired visual style. The world uses simple polygonal shapes, vibrant neon colors, and pulsing lights that respond to the player's interactions. Exploring this mysterious environment triggers an evolving, reactive soundscape that changes and builds upon the musical elements the player discovers and activates. The combination of the striking audiovisual presentation and the sense of discovery in uncovering this strange, sound-based world creates a deeply immersive and atmospheric experience.

❤ Puzzle Gameplay Centered on Sound and Music

The core gameplay revolves around solving puzzles based on interacting with the game's sound-driven technology and machinery. Players must manipulate various sound-producing devices, such as synthesizers, sequencers, and other musical instruments, in order to "rebuild" and reactivate the world's dormant systems. The puzzles start simply, teaching the basic principles of sound synthesis and music composition. As players progress, the puzzles become more complex, challenging them to apply their understanding of these musical concepts in increasingly intricate ways. Solving a puzzle not only advances the player's progress, but also directly contributes to the evolving soundtrack of the game world, creating a strong sense of player agency and creative expression.

❤ Integrated Music Creation Tools

As players restore power to the various regions of the map, they unlock access to a robust, in-game music studio where they can freely experiment with sound synthesis, sequencing, and composition. This studio allows players to create their own original musical pieces using the same synthesizers and sound-shaping tools that were used to solve the puzzles. The music created in this studio can then be exported and shared outside of the game, providing an additional layer of creative expression and personal investment. The ability to directly shape the audio landscape through both puzzle-solving and music creation is a core part of the game's appeal, as it allows players to actively participate in the ongoing "revival" of the world through their own musical contributions.

❤ Minimalist Design and Lack of Handholding

The game's minimalist, "hands-off" design approach provides little to no explicit guidance or tutorials, instead allowing players to discover the game's systems and mechanics through experimentation and exploration. While this lack of handholding can be initially disorienting, many players have found the sense of personal investment and the joy of uncovering the game's secrets to be highly rewarding. The game trusts the player to piece together an understanding of its world and puzzles, creating a strong sense of personal accomplishment when progress is made. This minimalist design philosophy extends to the game's overall presentation, with a focus on atmosphere, visual simplicity, and the primacy of sound and music. The game eschews traditional narrative or character-driven elements, instead placing the player's own curiosity and problem-solving skills at the forefront of the experience.

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