When you have a top-of-the-line hacking deck armed with a 56.6k modem and a staggering 256k RAM, it means just one thing: you answer only to the highest bidder.
Players use a "hacking deck" - a portable computer - to type simple commands and scripts that allow them to control and manipulate elements of the environment, such as opening doors, activating security cameras, and disabling laser grids. This command-line style of hacking feels authentic and immerses players in the role of skilled hackers.
The 10 levels gradually introduce new hacking tools and mechanics, keeping the gameplay fresh and challenging. Early levels focus on teaching the basics, while subsequent missions introduce more complex gadgets like remote-controlled robots, jump pads, and blink-based remote code execution. Players appreciate how each new mechanic is carefully integrated, with levels designed to explore the capabilities of the latest tool.
Combining and timing the relatively simple hacking commands effectively to solve the game's puzzles requires creativity and experimentation. The levels offer a good balance of challenge, with solutions often requiring spatial reasoning and an understanding of how the different systems interact. This encourages players to approach problems from multiple angles and find their own unique solutions.
The game's retro-cyberpunk aesthetic, combined with environmental details and a minimalist narrative, allows players to piece together an engaging story about the protagonist and her heist crew without overt exposition. This "show, don't tell" approach resonates with many players.
As players progress, they report a growing sense of mastery and accomplishment. Completing levels efficiently, often with a single, meticulously-timed command, provides a satisfying feeling of achievement. The option to replay levels and compete for speedrun times further reinforces this sense of mastery.