In a game where you can't stop moving, every step is progress. But whether that progress is forward or backward, that is up to you...
The game's core mechanic tasks players with navigating a constantly running character, who cannot stop moving. This unique twist on classic platforming creates a sense of urgent intensity, as players must time their jumps and wall-bounces with precision to overcome the treacherous obstacles. Mastering the different running speeds and bouncing off walls become essential skills for progressing through the levels.
Reviewers liken the game's difficulty to "foddian" or "souls-like" platformers, such as "Getting Over It" and "Pogostuck." The platforming challenges quickly escalate in complexity, harshly punishing any missteps. However, players report that failed jumps feel like their own mistakes, rather than unfair game design. This combination of high stakes and gradual skill development fosters a compelling, if frustrating, gameplay loop.
One of the game's standout features is its cooperative multiplayer, which allows players to tackle the challenges together. Reviewers highlight the joy of watching their friends struggle and fail, creating a shared experience of both triumph and misery. The ability to spectate others and customize one's own character adds to the sense of community and friendly competition.
While the game is undoubtedly challenging, reviewers note that it is designed to be accessible to players of varying skill levels. The difficulty starts relatively low and gradually increases, allowing newcomers to hone their skills and eventually overcome the more punishing obstacles. This progression system ensures that the game remains engaging and rewarding for players of all capabilities.
Reviewers consistently praise the game's polished presentation, highlighting the hand-drawn art style, colorful and cartoony visuals, as well as the animations and audio design. This cohesive visual and audio package helps to create an immersive experience that complements the challenging, but addictive, core mechanics.