Let your empathy guide you as you play an exciting action-adventure, creature-saver game. Understand and tame the creatures of Ava and let them lead you through a variety of ecosystems – all in the hopes of saving the planet from a life-consuming infection.
At the heart of the gameplay is your ability to tame and control the planet's unique creatures. Using a magical flute, you'll play melodies tailored to each creature type, temporarily taking control of their special abilities. For example, you can possess a flying avian to reach high ledges or a burrowing creature to access underground tunnels. Reviewers praise the depth of this creature-centric mechanic, with each animal offering distinct traversal and puzzle-solving skills.
Combat encounters involve cleansing infected creatures, not defeating them. Using a magical staff, you must maintain a beam connection to the creature, dodging its attacks, until the infection is removed. This innovative "healing" approach, rather than traditional combat, is widely lauded. The challenge stems from mastering the timing and positioning to successfully cleanse each creature, not brute force.
The game features an open, Metroidvania-inspired world across four distinct biomes. Reviewers highlight the joy of freely exploring this beautifully-crafted environment, using creature abilities to access new areas. The interconnected level design encourages revisiting regions, as you gain new gear and creature companions to uncover previously inaccessible paths.
Importantly, the creature-focused mechanics and exploration are tightly woven into the overarching narrative. Reviewers note that your actions of taming creatures, solving environmental puzzles, and surveying each region directly support Vic's mission to save Ava's endangered ecosystem. This narrative-gameplay cohesion is widely praised, reinforcing the game's themes of empathy, understanding, and ecological preservation.