The Voidness is a SCI-FI psychological horror game where it takes place inside the void where it's filled with just gloom - the only way to see is by scanning the environment with your range finder device, however you are not alone. Don't breathe ... as they are listening.. and watching.
Players must constantly scan their surroundings with a lidar device to navigate the game's dark, mysterious environments. This mechanic creates a tense, uncertain experience as players are never fully in control, having to vigilantly monitor their scanning to detect threats lurking in the void. Reviewers praised this innovative twist on traditional horror exploration, citing it as a novel and engaging way to experience the game's unsettling atmosphere.
Without clear visibility, players are left in a constant state of unease and anticipation, never knowing what might be lurking just out of sight. The game effectively leverages this sense of the unknown, using immersive sound design and environmental storytelling to heighten the psychological horror. Staying quiet and avoiding detection further amplifies the tension, as even the slightest noise can draw the attention of the hostile entities.
Players must employ careful stealth and survival tactics to evade the threats that inhabit the environment. Being spotted or making too much noise can quickly lead to dire consequences, forcing players to meticulously manage their movements and scanning to avoid detection. The limited stamina system adds to the sense of vulnerability, as players can't simply outrun dangers. Effectively utilizing hiding spots and timing scans becomes crucial for survival.
Beyond the core survival horror mechanics, the game incorporates elements of puzzle-solving and environmental exploration. Players must uncover clues, solve environmental puzzles, and thoroughly scan their surroundings to piece together the game's narrative and uncover its mysteries. Reviewers appreciated this added layer of depth to the gameplay experience.