Discover and destroy increasingly horrifying creatures across an oppressive lofi world, wielding fierce weaponry and powerful magic in this pocket-sized action adventure.
Players praise the tight, responsive combat system, which emphasizes precision and pattern recognition. The game revolves around a simple set of actions - attack, parry, and dodge - that players must master to overcome the challenges. Enemies clearly telegraph their attacks, rewarding players who can time their parries and dodges perfectly. Reviewers describe the combat as "unforgiven but fair," punishing mistakes but giving players the tools to triumph over even the toughest foes.
Parrying is a core part of the combat, allowing players to stun enemies and regain stamina. Reviewers highlight the satisfying feeling of successfully parrying an attack, describing it as "oh so satisfying to pull off." However, some note that parrying becomes less useful later in the game as more enemies have unparryable attacks, forcing players to rely more on dodging.
The game features a diverse bestiary, with each enemy type requiring a different approach to defeat. Reviewers praise the well-designed enemies, each with clear attack patterns that players must learn to overcome. Fighting groups of enemies can be especially challenging, forcing players to manage multiple threats at once. Overall, the game's difficulty is widely seen as fair and rewarding rather than frustrating.
The leveling and item systems are relatively simple, with players gaining experience and picking up random equipment drops. Dying causes players to lose their current progress and items, but they can reclaim them by succeeding on the next attempt. This risk-reward system is divisive, with some players finding it overly punishing while others enjoy the added challenge. Beyond the main campaign, the game offers additional game modes like Boss Rush and Arena that add replayability.