Retro City Rampage™ DX

by Vblank Entertainment, Inc.

The Developer Says...

OPEN-WORLD carjacking goes back to the '80s in this 8-BIT nostalgic throwback. Run missions! Outrun the law! Rampage the city with weapons, power-ups and vehicles!

Players Like...

❤ Gameplay Overview

Players hijack vehicles, commit crimes, and navigate a pixelated city while traveling through time as a criminal protagonist. The experience mimics classic Grand Theft Auto gameplay with an 8-bit aesthetic that celebrates 1980s pop culture.

❤ Core Gameplay Mechanics

Top-down perspective allowing players to steal cars, shoot enemies, and explore freely. 9-directional movement enabling precise character control. Weapon variety including golf clubs, shotguns, and bizarre power-ups like explosive sweat. Sixty story missions that constantly subvert player expectations.

❤ Mission Structure

Missions range from standard shootouts to precise platforming challenges. Levels parody classic games like Teenage Mutant Ninja Turtles and Paperboy. Side challenges task players with destroying vehicles or completing weapon-specific kill sprees. Narrative intentionally embraces absurdist humor and rapid-fire references.

❤ Combat and Movement

Players stomp enemies, dodge projectiles, and navigate tight urban environments. Unique mechanics like speed boots and time-shifting abilities keep gameplay dynamic. Police chases resolve quickly through targeted enemy elimination. Complex movement system rewards skill and quick reflexes.

❤ Customization and Extras

Players unlock over 200 character appearances. Vehicle modifications include adding jet engines and weapon mounts. Guest characters from indie games like Meat Boy expand gameplay options. Multiple graphic filters simulate classic gaming systems.

❤ Technical Flexibility

Supports keyboard, mouse, and multiple controller types. Playable across PC, Mac, and Linux platforms. Includes bonus prototypes for MS-DOS and NES versions.

❤ Difficulty and Progression

Missions increase in complexity and challenge. Checkpoint system prevents excessive punishment. Optional arcade challenges test player mastery. Final stages deliberately spike difficulty to test skills.

About | Terms of Service | Privacy Policy

Copyright ©2024 by Totally Human Media