Grim Quest - Old School RPG

by Monomyth

The Developer Says...

A classic turn-based RPG with dark aesthetics and a retro vibe, set in a mind-bending dark fantasy world with elements of Lovecraftian horror. A lot of emphasis is put on atmosphere and immersion, using hand-drawn artwork, somber musical score, and lots of written text. Reminiscent of tabletop DnD.

Players Like...

❤ Explore a Procedurally Generated Dark Fantasy World

The game's core loop involves navigating through procedurally generated dungeons, progressing grid-based maps and encountering random events and battles. The minimalist, text-based presentation creates a highly atmospheric and immersive experience as players uncover the secrets of the ravaged ruins of a fallen civilization. Managing the protagonist's sanity is a key challenge as they delve deeper into the darkness.

❤ Customize Your Mercenary with Diverse Builds

Players can choose from 27 unique character backgrounds, each affecting gameplay in distinct ways. The classless progression system offers over 50 skills and spells to choose from, allowing for a high degree of customization. Experimenting with different builds and playstyles, from spell-slinging mages to melee-focused warriors, adds substantial replayability.

❤ Engage in Strategic Turn-Based Combat

The accessible yet deep turn-based combat system requires players to carefully manage their actions, skills, and resources to overcome challenging enemy encounters and boss battles. The dark, atmospheric presentation heightens the tension and strategic decision-making in combat.

❤ Tailor the Experience to Your Preferences

Four difficulty levels, from "Casual" to "Nightmare," allow players to adjust the challenge to their liking. Additional settings, such as permadeath, siege frequency, dungeon size, and event frequency, further enable customization of the experience. These options, combined with the procedural elements and character build diversity, contribute to the game's high replayability.

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