A roguelike deckbuilding tactics game that combines elements from 'Slay the Spire' and 'Into the Breach'. Play as a gladiator to survive. With roguelike deckbuilding and hex-based tactics, no longer bound by simple attack and defense. Make use of dodges and knockbacks to stay alive!
The game blends classic deckbuilding mechanics with a unique, hex-based tactical combat system. Players must strategically position their gladiator on the grid, using movement and attack cards to outmaneuver and defeat opponents. This adds an extra layer of depth beyond simply playing cards, as players must consider how to leverage the terrain and enemy positioning to their advantage.
One standout feature is the dual wielding equipment system. Players can equip different weapons and items in their left and right hands, with each hand providing unique passive and active effects on the corresponding cards. This encourages experimentation, as players try to synergize the benefits of their left and right hand loadouts.
The cards offer a wide variety of special effects and synergies, going beyond simple attack and defense. Players can stack bleed effects, set the arena on fire, interrupt enemy actions, and more. The interplay between different card types, combined with positioning considerations, creates a rich tactical depth that keeps each run feeling fresh.
Reviewers praise the game's difficulty curve, which scales appropriately as players improve and unlock new content. The early stages present a challenging but fair experience, rewarding smart deckbuilding and tactical play. As players progress, the difficulty ramps up, forcing them to explore more advanced strategies and synergies to succeed.
While the core gameplay loop is the main draw, the game also succeeds in creating a gritty, atmospheric setting. The gladiatorial theme is well-executed, with the crowd's reactions and the arena environments helping to immerse players in the high-stakes battles. This thematic presentation complements the gameplay nicely.