A shortage of magic crystals and the sudden awakening of ancient robots leads six new friends on an incredible investigation across Terra – a cozy and fantastic world that combines 3D and pixel art.
The game features a unique turn-based combat system that sets it apart from traditional RPGs. Players and enemies take actions on a timeline, with each action moving the character forward on the timeline. Enemies have listed weaknesses that players can exploit - attacking with the right element will push enemies further back on the timeline, making it easier to interrupt their attacks. Each of the three active party members has up to four different abilities they can use, with varying "costs" in terms of how many spots they move forward on the timeline. The three support characters can then be randomly paired with an active character, modifying their abilities in interesting ways, such as changing the element of an attack or converting attacks to healing. This random pairing of support and active characters adds an element of unpredictability and flexibility to combat.
The combat is fairly easy and straightforward, but reviewers noted that it offers some strategic depth. Properly managing the timeline, exploiting enemy weaknesses, and optimizing support character pairings are key to success, especially in tougher encounters. This accessibility combined with strategic elements seems to strike a good balance, appealing to both casual players and more experienced RPG fans.
Reviewers appreciated the lack of resource management in the combat system. Characters automatically heal to full HP after each battle, and there are no limited-use items or MP to worry about. This allows the focus to remain on the tactical elements of combat rather than resource optimization.
As players progress, they can unlock new abilities for their characters and equip various pins that provide passive bonuses. While the core combat mechanics don't dramatically change, this customization allows players to tweak their party setup and playstyle to their preferences.
Several reviews highlighted how the relaxed, "cozy" nature of the gameplay complements the game's overall atmosphere and aesthetic. The lack of punishing difficulty or excessive resource management contributes to a laid-back, approachable experience that many players seemed to appreciate.
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