Final Vendetta is a hard-hitting action packed beat ‘em up in the vein of classic arcade titles. Featuring stunning pixel art and a thumping soundtrack with exclusive tracks from Utah Saints! Brawl with bad dudes and tough girls as you fight through dangerous environments.
The game focuses on brawling through levels and taking down hordes of enemies using a variety of punches, kicks, and special moves. Players can choose from a roster of three playable characters - Claire, Duke, and Miller - each with their own unique fighting styles and movesets.
The core gameplay is very responsive and tight. Players have access to a robust set of moves, including standard attacks, grabs, throws, and special abilities that can be chained together into satisfying combos. The inclusion of a dedicated block button allows players to carefully time their blocks to avoid taking damage. Additionally, the ability to dodge and evade enemy attacks helps to make the combat feel dynamic and engaging.
One of the standout aspects is the emphasis on crowd control. Players must effectively manage groups of enemies, utilizing their various attacks and movement options to thin out the crowds and maintain control of the battlefield. This is aided by the ability to juggle opponents in the air, allowing players to extend their combos and rack up impressive damage. The varied enemy types, each with their own attack patterns, further encourage strategic thinking and adaptability.
The three playable characters offer a good degree of variety in terms of playstyles. Claire is the nimble, fast-paced fighter, Duke is the well-rounded all-rounder, and Miller is the powerful, slow-moving grappler. Each character has a unique set of special moves and combos that players must learn and master to be successful. This character diversity adds replayability, as players can experiment with different approaches and find the one that best suits their preferred fighting style.
The game is intentionally challenging, with enemies that hit hard and require careful positioning and timing to defeat. The lack of continues on the higher difficulty settings further emphasizes the need for skill and mastery of the game's mechanics. While this may be off-putting to some players, it aligns with the classic arcade beat 'em up design philosophy and provides a satisfying sense of accomplishment when players are able to overcome the challenges.