"QuitToday" is a beat ‘em up game around the workplace theme. You will step into an epic resignation adventure and kick your colleagues' asses.
The core gameplay revolves around a satisfying beat 'em up combat system. Players can unleash a variety of combos, including aerial attacks, knock-ups, and knock-downs, to defeat their "insane colleagues." Reviewers praise the fluidity and responsiveness of the combat, describing button-mashing combat as "highly engaging" and "extremely satisfying" once players unlock more advanced abilities like double and triple dashes, defensive and offensive combos, and companion summons.
As players progress, they can freely choose from a selection of random skill upgrades after each stage. This allows for a degree of customization, as players can tailor their character's abilities to suit their playstyle. However, some reviewers note that the randomness of the skill choices can occasionally lead to acquiring abilities, such as extended dash distances, that are counterproductive to effective combat.
Each floor features a unique set of enemies and environmental hazards, requiring players to adapt their strategies accordingly. Reviewers highlight the variety in enemy types and boss encounters, which prevent the gameplay from feeling repetitive. Pulling off increasingly complex and visually impressive attacks, sometimes reaching over 1,000-hit combos, is described as highly satisfying.
Contrary to many other games in the genre, the game features a forgiving checkpoint system that allows players to continue from the exact stage where they lost, rather than having to repeat entire sections. This design choice is appreciated by reviewers, as it reduces frustration and encourages experimentation with different strategies.
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