Blank Frame

by Through Tunnel, Sumerian Games

The Developer Says...

Blank Frame is a first person surreal horror game with a look akin to early 2000's pc/ps2 games.. In the small town of Dim River, one resident, Henri, has found himself trapped inside of his own apartment, perhaps not completely by himself. The night is going to be long and peculiar.

Players Like...

❤ Gameplay Overview

The game places players in the role of Henri, a protagonist who finds himself trapped in his own apartment after a strange cabinet falls through the ceiling and blocks the front door. The core gameplay revolves around exploring this confined environment and interacting with the various objects and elements within it.

❤ Exploration and Interaction

As players navigate Henri's apartment, they will closely examine their surroundings, picking up and combining items to solve puzzles and progress the narrative. The game world, though small in scale, is densely packed with subtle details and environmental storytelling that encourage players to engage with the space and uncover its secrets.

❤ Puzzle Solving

Solving puzzles is a central part of the experience, with challenges ranging from straightforward object-based conundrums to more abstract, logic-based problems. While some reviewers found certain puzzles, such as the one involving inputting a specific code on the TV channels, to be a bit obtuse, the general consensus is that the puzzles strike a good balance between difficulty and satisfaction when solved. Reviewers appreciated the more thoughtful, less action-oriented nature of the puzzles, which aligns with the game's slow-paced, atmospheric tone.

❤ Progression and Endings

The game can be completed in around 1.5 to 2 hours, but it features two different endings that are determined by the player's choices and actions throughout the experience. This encourages multiple playthroughs as players seek to uncover the game's full narrative. The lack of a traditional save system was a point of contention for some players, as dying would force them to restart the entire game. While this design choice contributes to the game's tense, high-stakes atmosphere, it was seen as a potential barrier to enjoyment for some.

About | Terms of Service | Privacy Policy

Copyright ©2024 by Totally Human Media