In a bid to avoid failing out of college, Olive Penn inadvertently finds themselves caught in the middle of a feud between two campus club leaders whose rivalry seemingly threatens to tear their friendship apart.
The game allows players to choose between pursuing a relationship with either Caprice or Millie, the two main love interests. This decision leads to distinct story paths, each with unique events, character interactions, and resolutions. Beyond the main routes, optional side paths further explore the supporting cast, unlocking additional story content and deepening the player's understanding of the narrative. While the core choices occur early on, the story continues to evolve based on dialogue selections, providing a sense of agency within the relatively linear structure.
The hand-drawn, paper cutout art style is beautifully realized, with vibrant character sprites, detailed backgrounds, and dynamic scene transitions. Thoughtful user interface choices, such as the paper-themed aesthetics and seamless navigation, enhance the overall sense of cohesion and polish. Complementing the text-based experience, the game occasionally features minigame-like elements, including rhythm-based music sequences and interactive background features.
The game features full voice acting, with each character's dialogue performed by a talented cast. The voice work consistently brings the personalities and emotions of the characters to life. To ensure accessibility, the game offers text-to-speech, font size adjustments, and independent control of text and background audio.
Multiple playthroughs are encouraged not only to experience the branching narrative paths, but also to unlock additional content, including side stories, character profiles, and the "Perfect Circle" epilogue sequence. The game's extensive gallery mode allows players to revisit and appreciate the various character sprites, backgrounds, and CG illustrations, adding to the overall sense of polish and attention to detail.