Wayout 2: Hex

by Konstructors, Hook Games, GrabTheGames

The Developer Says...

Can you find it again?

Players Like...

❤ Crafting Solutions on a Hexagonal Grid

The sequel builds upon the "Lights Out" mechanics of the original, but with a twist - players now grapple with a hexagonal grid instead of a square one. Clicking a tile flips its state, as well as the states of its six adjacent tiles, rather than the four affected in the previous game. This shift in tile layout introduces new challenges, as players must plan their moves more carefully to efficiently turn off all the tiles. As the 60+ handcrafted levels progress, the puzzles grow increasingly complex. Developers introduce new tile types, such as directional tiles and tiles that trigger other tiles, forcing players to adapt their strategies. Perfecting each level by meeting the target move count adds an extra layer of challenge, rewarding those who can fine-tune their solutions.

❤ Cultivating Concentration through Minimalism

The game's minimalist visual style and ambient soundtrack contribute to a relaxing, meditative atmosphere. Developers purposefully avoid including distractions like timers or move counters, allowing players to focus solely on solving the puzzle at hand without the pressure of time constraints or score-chasing. Many reviewers praise this design choice, noting that it fosters a sense of concentration and immersion as they work to unravel the solutions.

❤ Replayability and Achievements

While the game offers a relatively small number of levels compared to its predecessor, the focus on perfecting each puzzle provides considerable replayability. Unlocking achievements in the form of collectible cards and letters serves as an additional incentive for players to revisit and master the puzzles, further extending the game's longevity.

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