The Entropy Centre

by Stubby Games, Playstack

The Developer Says...

Think in reverse. Outsmart the impossible. A mind-bending first-person adventure where you solve ingenious and complex puzzles by rewinding objects through time.

Players Like...

❤ Core Mechanics

Players wield an innovative "Entropy Device" that rewinds objects through their previous trajectories. By strategically manipulating time, players solve intricate spatial challenges that demand precise planning and creative thinking.

❤ Puzzle Progression

The challenge ramps up systematically: Initial stages teach basic cube placement and pressure plate interactions, mid-game introduces complex mechanics like bounce pads and light bridges, advanced levels combine multiple elements: transforming cubes, industrial fans, and environmental reconstruction.

❤ Problem-Solving Approach

Success requires players to meticulously map out multi-step object movements, anticipate spatial relationships, execute precise, choreographed sequences, and reverse-engineer solutions through time manipulation.

❤ Distinctive Puzzle Elements

Standout mechanics include a limited "rewind juice" meter constraining solution attempts, specialized cubes with unique interaction capabilities, dynamic environmental puzzles that demand three-dimensional thinking, and challenges requiring split-second timing and spatial reasoning.

❤ Difficulty and Player Experience

The challenge curve offers gentle, intuitive initial challenges, progressively mind-bending mid-game puzzles, complex late-game scenarios testing spatial intelligence, and difficulty scaling from beginner-friendly to expert-level brain-teasers.

❤ Engagement Dynamics

Players consistently celebrate elegantly designed learning progression, intellectually satisfying "breakthrough" moments, methodical introduction of mechanical concepts, and puzzles that challenge without overwhelming.

❤ Mechanical Innovations

Unique gameplay aspects include full environmental time reversal capabilities, strategic time manipulation windows, intricate multi-object interaction challenges, and seamless integration of platforming and puzzle mechanics.

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