Nitro Kid

by Wildboy Studios, tinyBuild

The Developer Says...

Synthwave roguelike deckbuilder set in the neon 80's. Pick your agent. Build your deck. Hit card combos and fight through the floors of INFINITY tower. Featuring 30+ fresh Synthwave tracks by LudoWic, Tonebox and Jules Reves.

Players Like...

❤ Deckbuilding

At the start of each run, players begin with a basic set of cards. As they progress, they can continuously expand and upgrade their deck, carefully considering how each new card addition will interact with and complement their existing strategy. This deckbuilding system allows for a wide variety of potential builds and combos.

❤ Grid-Based Combat

Combat takes place on a grid-based battlefield, where players must strategically position their character and utilize their deck of cards to outmaneuver and defeat enemy forces. Cards grant a variety of actions, from basic attacks to more complex combo moves and environmental manipulation. The limited movement options force players to think critically about positioning and resource management.

❤ Unique Agent Playstyles

The three playable agents offer unique mechanics and strengths. L33, an aggressive martial artist, excels at chaining kills and applying burning damage. J4X, a heavy-hitter, can build up combo and pressure points for devastating knockouts. K31, a versatile assassin, has both ranged and close-combat stances. This variety encourages multiple playthroughs as players explore the distinct strategies of each agent.

❤ Tactical Depth and Progression

The game's tactical depth is further enhanced by the need to consider enemy movement patterns and how to best leverage the grid-based environment. As players progress through the game's difficulty levels, known as Security Levels, the challenges become increasingly complex, requiring them to adapt their strategies accordingly.

❤ Replayability and Progression

The roguelike nature of the game, combined with the variety of unlockable content, contributes to its high replayability. Each run presents a unique set of encounters, enemies, and card choices, ensuring that no two playthroughs are the same. Additionally, as players advance through the Security Levels, they unlock new challenges and content, further incentivizing repeated runs.

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