Supplice

by Mekworx, Hyperstrange

The Developer Says...

Supplice is a stylish throwback shooter inspired by the mid-90s FPS glory days and the legendary Doom modding community. Mixing the retro stylings of 90s era shooters with colorful graphics and frantic gameplay, it creates an experience that's ever so familiar but also exciting and fresh.

Players Like...

❤ Weapons and Combat

Players praise the combat system's satisfying and polished feel. The diverse arsenal includes a standout shotgun with a devastatingly powerful alternate fire that "slams someone in the head with a steel chair." The rocket launcher and minigun also pack a substantial punch and remain useful throughout the game. While the drill melee weapon starts off underwhelming, it becomes more viable and enjoyable to use as players progress, providing a unique playstyle option.

❤ Level Design and Exploration

Reviewers consistently highlight the game's massive, interconnected levels that encourage thorough exploration and secret hunting. The beautifully crafted environments feature a strong sense of verticality and non-linearity, allowing multiple paths and routes. Although the complexity can occasionally lead to players getting lost, the inclusion of a helpful map with waypoints and markers aids navigation. Players report a strong sense of reward and discovery when uncovering the levels' hidden secrets, which often contain valuable upgrades, resources, and narrative hints.

❤ Difficulty and Pacing

The game's difficulty is well-balanced, particularly on the "Supplice" setting, creating a challenging but fair experience. Reviewers laud the fast-paced, intense combat encounters that require quick thinking and reflexes. While some note potential frustration in the earlier levels due to limited resources and unexpected enemy spawns, the majority find the overall pacing and difficulty curve to be well-designed, offering a rewarding "boomer shooter" experience that embraces classic gameplay tenets.

❤ Soundtrack and Presentation

The game's audiovisual presentation is universally praised. The retro-inspired soundtrack perfectly complements the frantic gameplay, and the sound design, particularly the impactful weapon feedback, is a standout element. Reviewers appreciate the vibrant pixel art and detailed environments, which evoke the classic FPS games of the 90s while maintaining a distinctive, cohesive aesthetic.

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