My life as an archeologist

by Delirium Tremens Games

The Developer Says...

Click your way through 100 levels of archeological treasure hunting, loot and improve your equipment, uncover build-defining artefacts on every boss, choose between three different classes and find the one that best fits your playstyle! Research monsters cards and improve every run!

Players Like...

❤ Clicker Mechanics

At its core, the game features clicker mechanics. Players can simply hold down the mouse button to automatically attack enemies, providing a relaxing, casual experience. However, the game also rewards more active play. Timing clicks allows players to trigger special abilities and combos. Later in the game, players can unlock an auto-clicker function, enabling them to focus more on strategy and progression.

❤ Roguelite Elements

Each run is procedurally generated, with different enemy encounters, loot drops, and level layouts. Upon death, players lose all progress for that run, but earn permanent upgrades and unlocks that carry over to future attempts. This encourages experimentation with three distinct character classes, each with their own unique abilities and playstyles. Players can also find powerful artifacts during boss fights that provide game-changing bonuses.

❤ Research System

A key progression mechanic is the research system. Defeating certain enemy types a set number of times unlocks new permanent upgrades that players can purchase with in-game currency. This provides a sense of steady progression even during failed runs.

❤ Accessibility Features

The game also includes accessibility features to cater to different playstyles. Besides the auto-clicker function, players can hold down the mouse button to attack enemies automatically, reducing physical strain and allowing for a more relaxed pace.

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