A new kind of detective game that allows you to think and investigate freely. Discover clues surrounding 12 strange and gruesome deaths and build your own theory. Pick your suspect, deduce the motive, unmask the awful truth.
Players solve interconnected murders by meticulously examining pixel-art crime scenes through two critical phases: Exploration of collecting specific words and clues from characters, objects, and environmental details, and Deduction by precisely reconstructing crime scenes by strategically placing collected words into blank investigation scrolls
12 cases escalate from simple single-location mysteries to complex multi-character conspiracies. Early scenarios teach core mechanics with 2-3 key elements, while late-game challenges demand tracking intricate character relationships and subtle contextual hints. Success requires forensic-level observation and lateral thinking
Players physically drag collected words into precise form spaces. Algorithmic design prevents random guessing, and optional hints exist, but true satisfaction comes from independent solution
The game provides profound intellectual reward from solving intricate puzzles, complete detective autonomy, a narratively rich conspiracy slowly revealed through player discovery, logical and fair challenge progression, and minimal artificial frustration
Most participants experience initial bewilderment transforming into methodical understanding, multiple breakthrough 'eureka' moments, genuine sense of investigative accomplishment, and compelling desire to re-examine solved cases
4-5 hours primary gameplay with additional narrative depth through downloadable content
Analytical puzzle enthusiasts, narrative mystery lovers, and players valuing intellectual challenge
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