ARRIVAL: ZERO EARTH

by jounitus

The Developer Says...

Fight giant War of the Worlds -style aliens invading Finland during a Winter in the 90's. Build an army of local townspeople in this chaotic semi-autobattler roguelike. Navigate through different biomes to obliterate the aliens from cosmic dimensions.

Players Like...

❤ Unique Spin on Roguelite Gameplay

The game puts players in control of an army of local Finnish townspeople, rather than a single character, offering a fresh spin on the classic roguelite formula. This unique approach allows for a more chaotic and strategic gameplay experience, as players must manage and coordinate their growing squad of units to effectively battle the invading alien forces.

❤ Intuitive Unit Management

The semi-autobattler mechanics let players focus on positioning and movement, while their units automatically engage and attack enemies. This streamlined combat management strikes a balance between active involvement and hands-off strategy, allowing players to control the movement of the entire army while the individual units handle their own targeting and attacks.

❤ Diverse Unit Roster and Upgrades

As players progress, they unlock and recruit a diverse roster of unit types, each with their own unique abilities and playstyles. From fire archers to psychic wizards, the game offers considerable depth and strategic potential, as players must carefully consider which units to include in their army and how to synergize their abilities. The upgrade system further enhances customization and progression, with players able to unlock new units and items between runs.

❤ Chaotic Bullet-Hell Gameplay

The game embraces the chaos of the bullet-hell genre, with players navigating their army through a barrage of enemy projectiles and attacks. The frantic, high-intensity combat is praised by many players, who enjoy the adrenaline-fueled experience of dodging and weaving through the onslaught of alien firepower. Procedurally generated levels and enemy placements contribute to the unpredictable and thrilling nature of each run.

❤ Accessibility and Progression

One of the standout features is the game's accessibility and progression system. Players can save and resume runs at any point, allowing for more flexible and casual gameplay. Additionally, the structure of unlocking new units and items between runs provides a sense of progression and encourages experimentation with different strategies and team compositions.

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