The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
This single-player game reimagines the classic Werewolf/Mafia party game, trapping players on a spaceship with a group of characters, some of whom hide as "Gnosia" imposters attempting to eliminate the human crew. Each game loop involves a five-round discussion phase where players strategically interrogate and defend, voting to cryogenically freeze suspected imposters, nighttime actions executed by characters with special roles, and completely randomized role assignments preventing predictable strategies.
The RPG-like progression allows unprecedented player customization. Players can upgrade character stats like Charm from 1 to 10, with each loop rewarding experience points, enabling gradual skill improvement. Roles include Crew, Imposters, Engineers, and Doctors, each with unique win conditions. Players build strategic approaches by carefully allocating skill points.
Sophisticated artificial intelligence drives complex character interactions. Characters like logical Raqio and ruthless Yuriko react unpredictably, with personality traits directly influencing discussion and voting behaviors. AI becomes progressively more challenging and nuanced, and consistent character personalities allow deep strategic learning.
A roguelite storytelling approach reveals intricate plot layers. Randomized loops slowly uncover character backstories, triggered special events provide narrative fragments, an mysterious time-loop scenario drives player curiosity, and sci-fi elements blend seamlessly with detective gameplay.
Players are captivated by unprecedented single-player social deduction mechanics, deeply developed character personalities, near-infinite replay potential, a compelling psychological and sci-fi narrative, and continuously evolving strategic challenges.
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