DeadOS is an early access zombie outbreak simulator by Benn Powell that focuses on city-wide scenarios where you have access to fully customize your apocalypse experience from beginning to end. Simulation. Sandbox. Survival!
Players can adjust a wide range of parameters in the game, including zombie speed, human accuracy, and ammunition levels. This unprecedented level of control allows players to create their own unique "zombie apocalypse" experiences, tailoring the outbreak to their preferences.
The game can simulate up to 25,000 humans across a city area of up to 900 city blocks. This massive scale enables players to witness the widespread chaos and destruction of a citywide outbreak, with survivors, zombies, police, and military all vying for control.
Players can take control of any individual during the simulation, whether they are a survivor, zombie, or member of the military or police force. This feature allows players to experience the outbreak from multiple perspectives, providing deeper insight into the unfolding events.
The game utilizes a stylized, abstract presentation with a "retro" and "minimalist" visual style, contributing to the overall atmosphere and setting it apart from more realistic zombie games.
The developer is actively updating the game and incorporating player feedback, suggesting that the gameplay experiences will continue to expand and improve over time, further enhancing the game's appeal.