A young man is interviewed by the police only to turn up dead a week later. 3 years have passed, a special agent from Santa Fe navigates the police database in order to solve the mystery.
The game presents players with a police database containing video clips of interviews with the main character, Jordan Grady. By searching for specific keywords, players can uncover these clips and gradually piece together the details surrounding Grady's mysterious death.
The database displays video clips in a non-linear fashion, allowing players to explore the story in their own order. As new clips are discovered, they are automatically added to a chronological timeline, making it easy to review the information gathered so far. In addition to the video database, the game provides players with a notepad for taking notes and a case file folder containing background information on the investigation. These tools help players keep track of the complex web of clues and leads.
The core gameplay loop involves carefully crafting search queries to surface relevant video clips. Players must pay close attention to the dialogue in each clip, looking for new keywords and lines of inquiry that could uncover additional information. Many players praised the non-linear, exploratory nature of the gameplay, as the order in which clips are discovered can significantly impact one's understanding of the case. This encourages experimentation and rewards close observation.
While the open-ended structure was a highlight for many, some players found the game's difficulty level to be uneven. Certain keywords or phrasings would not always return the expected results, leading to occasional frustration. Towards the end of the game, the lack of direct guidance became particularly problematic for some players. The final revelations often required a significant logical leap, relying on specific knowledge of American history and culture that was not explicitly provided within the game. This led some reviewers to resort to external guides or walkthroughs to progress, undermining the sense of personal discovery that the game's structure was designed to foster. Others, however, relished the challenge and took pride in piecing together the mystery on their own.