A sci-fi roguelike deckbuilder with a deep new single-axis spin on tactics games! Dodge missiles, line up your cannons, and blast 'em out of the sky... Then get to the bottom of these time loops, before it's too late!
Rather than a traditional grid-based tactical combat, players can only move their ship left and right along a single axis. This forces players to carefully position their ship to dodge incoming attacks and line up their own shots. The linear movement creates a satisfying puzzle-like challenge, as players must anticipate enemy attack patterns and maneuver accordingly to avoid damage.
Players choose 3 out of 8 unlockable characters per run, each with a unique deck of cards, abilities, and playstyle. Some characters focus on evasion and movement, others on shield generation or offensive power. Discovering complementary crew setups and capitalizing on their unique strengths is a big part of the gameplay.
By defeating enemies, players acquire new cards to add to their deck, which can radically alter their playstyle. Additionally, players can acquire artifacts that provide powerful modifiers to their ship and crew. Carefully crafting a cohesive deck and synergistic artifact loadout is crucial to succeeding in the later stages of the game.
The one-dimensional combat system places a strong emphasis on tactical positioning and movement. Players must carefully time their dodges, shields, and attacks to outmaneuver their opponents. Effective use of the "Evade" resource, which allows for temporary movement, is key to avoiding damage. Proper positioning also allows players to target enemy weak points and disable their weapons.
Completing runs unlocks new story scenes and character interactions, providing additional context and motivation for the player's actions. The humorous and endearing dialogue between the crew members helps make each run feel more personal and meaningful.