On a journey to great magical might, explore and control the lands of Eo in this ever-changing turn-based strategy role-playing game. Field armies and heroes in tactical combat, finish hundreds of quests, and gather spells and artefacts to become the most powerful mage of all.
Conquest of Eo blends elements from 4X strategy, turn-based tactics, and RPG genres, creating a gameplay experience that reviewers liken to a mix of Age of Wonders, Heroes of Might and Magic, and Thea: The Awakening. This hybrid design sets the game apart from more traditional entries in these genres.
A standout feature is the player's ability to freely move their mage tower around the game world, rather than establishing a static city or empire. This encourages constant exploration as players must continually relocate their base to access new sources of supplies and materials.
The turn-based tactical combat puts players in direct control of their unit's actions. Leveraging different unit types, abilities, and spells, players must devise effective strategies to overcome enemy forces. Reviewers praise the combat as challenging and rewarding, though some note it can feel repetitive over extended playthroughs.
Progression in the game centers around the crafting and spell research systems. Players can unlock new crafting recipes to create powerful items, artifacts, and even units. The spell research system allows them to expand their magical abilities, unlocking new spells to aid in combat and exploration.
Players can select from three distinct mage classes - Necromancer, Alchemist, and Artificer - each with their own unique playstyle and crafting abilities. This class choice shapes the types of units, spells, and strategies available, adding to the game's replayability.
An overarching storyline tasks players with uncovering the secrets of their late master's tower. Along the way, players encounter a variety of side quests and narrative events that flesh out the world of Eo. Reviewers praise the game's writing and quest design as a highlight.
Despite the fixed game world, the random placement of resources, quest events, and rival mage factions leads to different challenges and experiences with each new playthrough. Combined with the freedom to choose different mage classes and strategies, this emergent gameplay contributes to the game's replayability.