Citizen Sleeper

by Jump Over The Age, Fellow Traveller

The Developer Says...

Roleplaying in the ruins of interplanetary capitalism. Live the life of an escaped worker, washed-up on a lawless station at the edge of an interstellar society. Inspired by the flexibility and freedom of TTRPGs, explore the station, choose your friends, escape your past and change your future.

Players Like...

❤ Allocating Limited Dice

At the start of each daily cycle, the player receives a set of dice with random values. These represent the protagonist's available actions and capabilities. Players must strategically allocate these limited dice to various activities - meeting survival needs, advancing storylines, and pursuing their goals. Higher-value dice boost the likelihood of success, forcing tough choices about how to use their most valuable rolls.

❤ Navigating the Sprawling Station

The game's setting, the Erlin's Eye space station, allows open-ended exploration. Each location offers unique characters, narrative paths, and gameplay activities to engage with. Players shape their experience by choosing which storylines to follow, which relationships to develop, and how to spend their time. Their decisions have meaningful consequences that carry forward, encouraging experimentation and replaying.

❤ Upgrading Capabilities

As players progress, they can improve the protagonist's five core skills - Engineer, Interface, Endure, Intuit, and Engage. Enhancing these abilities unlocks new perks and bonuses, creating a sense of character development alongside the unfolding story. However, customization options remain relatively limited, aligning with the game's focus on narrative over deep roleplaying.

❤ A Unique Blend of Mechanics

The gameplay blends engaging dice-based resource management, open-ended exploration and choice, and a strong narrative focus. This creates a thoughtful, resonant experience praised for its writing, characterization, and thematic depth, despite some limitations in player agency and customization.

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