Five Nations is a real-time sci-fi strategy game for PC platform. Encompassing tactical combat in space in real-time mixed with micromanagement of economy, construction, and production featuring different kind of single player modes.
The game features five distinct playable factions, each with unique units, buildings, and playstyles. For example, the Aetherians are a "high-tech speedsters" faction with glass-cannon units, while the Thorun are a more war-like faction. This asymmetric balance requires players to employ different strategies for each faction, making for a diverse and challenging experience.
The resource management and base building mechanics are multi-layered and complex. Players must carefully manage multiple resource types, such as minerals and energy, and construct an efficient supply chain and facility layout to sustain a powerful military. Reviewers praise the depth of these systems, which provide ample opportunities for strategic planning and optimization.
Combat is real-time and requires precise micro-management. The damage system accounts for factors like hull, armor, and shields, adding nuance to engagements. Players must leverage the strengths of their unit compositions and formations to outmaneuver and overwhelm their opponents. Reviewers highlight the tactical depth and challenge of these combat mechanics.
The game offers an extensive, story-driven single-player campaign spanning over 50 missions. The campaign allows players to experience the narratives and playstyles of each faction, gradually introducing new mechanics and unit types. Reviewers praise the campaign's length, variety, and the sense of progression it provides.
Reviewers also highlight the game's challenging AI and difficulty scaling, especially on higher settings. The missions and skirmishes require players to employ advanced tactics and resource management to succeed, providing a satisfying level of strategic depth and replayability for experienced RTS enthusiasts.