Wield the dance of the shaman. Reclaim your father’s spirit. Brave the beautiful and treacherous land of Kenzera with the God of Death in Tales of Kenzera™: ZAU, a metroidvania-style adventure crafted by Surgent Studios.
Players praise the game's smooth, "dancelike" character controls. From the start, players possess a double jump and dash, allowing for quick and agile traversal. Reviewers compare the platforming to titles like Rayman and Ori, noting a sense of grace and elegance to the character's motions.
A key combat mechanic is switching between two masks - a Sun mask for powerful melee strikes, and a Moon mask for ranged projectile attacks. Reviewers praise this system, stating that it adds an engaging strategic element as players must adapt to enemy defenses. Players describe the combat as "snappy" and "fun", with the mask abilities feeling meaningful and impactful.
As players progress, they unlock new abilities that build upon the core mechanics. Reviewers highlight how these new skills, such as additional air dashes or charged attacks, integrate seamlessly into the existing move set, allowing the gameplay to steadily evolve in a natural, intuitive way.