DUSK '82: ULTIMATE EDITION

by David Szymanski, New Blood Interactive

The Developer Says...

DUSK '82 is a simple but addictive action-puzzler demake of the cult shooter DUSK, inspired by classics like Chip's Challenge and Sokoban.

Players Like...

❤ Blending Genres with Precision

The developers masterfully blend the fast-paced first-person shooter mechanics of the DUSK series with the methodical puzzle-solving of Sokoban-style games. By transporting the DUSK universe into a 2D, grid-based format, the game offers a fresh and engaging spin on both genres. Players must utilize a diverse toolset to navigate through 30 expertly-crafted levels, combining elements of action, strategy, and problem-solving.

❤ Turn-Based Tactical Approach

One of the core mechanics that sets this game apart is its turn-based movement system. Unlike a typical shooter, enemies and projectiles only move when the player makes a move. This introduces a careful, tactical approach to gameplay, as players must plan out each step to avoid hazards and eliminate foes. The turn-based nature allows for more calculated, puzzle-focused gameplay compared to the fast-paced action of the main DUSK series.

❤ Diverse Toolkit for Creative Solutions

To overcome the game's challenges, players have access to a variety of items and abilities. Classic DUSK weapons like the shotgun, crossbow, and powerful "SOAP" can be used to take out enemies. Movable barrels and other explosives can be used to blast through walls. Conveyor belts allow for quick repositioning. This diverse toolset encourages experimentation and problem-solving, as players must determine the best way to utilize each element to progress through the levels.

❤ Steadily Increasing Complexity

The 30 campaign levels showcase a wide range of puzzle designs and mechanics. While some levels focus on basic box pushing, others introduce new elements like keys, trapdoors, and enemies with unique movement patterns. The levels steadily increase in complexity, challenging players to think critically and adapt their strategies. No two levels feel the same, keeping the gameplay fresh and engaging throughout the experience.

❤ Accessible Yet Moddable

The game is designed to be approachable for a wide range of players, with simple, retro-inspired controls and mechanics. For those seeking more, the game includes a level editor that allows players to create and share their own custom levels via the Steam Workshop. This user-generated content extends the gameplay experience and encourages creativity within the community.

❤ Praise from Players

Reviewers have overwhelmingly praised the game's clever puzzle design, satisfying turn-based combat, and overall sense of challenge and replayability. Many have drawn comparisons to classic puzzle games like Chip's Challenge and Sokoban, while appreciating the unique fusion with the DUSK universe. The game's accessibility and moddability have also been highlighted as strengths, allowing for a diverse range of players to enjoy the experience.

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