A dice-based worker placement game. Manage the randomness and complete your ambition to win.
At the heart of the gameplay, players manage a pool of dice representing their villagers. Each die starts as a standard 6-sided die, but can be specialized by assigning them to different jobs or "classes". This allows the dice faces to be customized, providing unique bonuses and abilities when used for certain tasks. Players must carefully balance having generalist dice that can perform a variety of actions, versus specialized dice that excel at specific roles.
Each turn, players roll their dice and then place them onto various buildings, locations, and actions on the game board. Clever placement of dice is key to generating resources, exploring, defending against threats, and ultimately achieving victory. This "worker placement" mechanic requires players to constantly optimize the use of their limited dice to best meet their current objectives.
The game features multiple unique "ambition" win conditions that fundamentally change how the game is played. For example, one ambition may task players with building a grand ship and embarking on a voyage, while another requires establishing a long-lasting golden age. Each ambition requires a different strategic focus, forcing players to adapt their dice management and placement to best suit the chosen victory condition.
As a dice-based game, an element of randomness is inherent in the dice rolls. However, the game provides numerous mechanisms for players to mitigate and manage this randomness, such as rerolling dice, converting dice values, and using specialized dice that are more likely to roll desired results. This creates an engaging balance between adapting to the randomness and proactively shaping the odds in one's favor.
The game offers a variety of gameplay modes and options that enhance replayability. This includes a campaign-style "Scenario" mode, a randomized "Draft" mode, and an "Ascension" system that gradually increases the difficulty and complexity with each successive playthrough. Additionally, the game features multiple unique tribes, each with their own distinct sets of available buildings, research, and win conditions, further encouraging experimentation and repeat playthroughs.
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