This is the anti-visual novel. Instead of playing as some guy magically able to score with beautiful anime girls, YOU play the anime girl and create mass chaos in the lives of your potential "suitors". Earnest comedy, social accuracy, and late 2000's aesthetic await you in Class of '09!
The game's nonlinear storytelling is a standout feature, encouraging you to explore different paths and make various choices, as each decision can drastically alter the course of the story. This approach offers a high degree of replayability, as you can witness how the narrative unfolds differently based on your choices.
Unlike traditional visual novels, the game utilizes an auto-progression system that smoothly transitions between dialogue and story beats, eliminating the need for constant clicking and creating a more cinematic and immersive experience. You can sit back and watch the story unfold, while still having the ability to make crucial choices at key moments.
The choices presented to you are not merely superficial; each decision has a meaningful impact on the story, revealing aspects of Nicole's personality and shaping the outcome of the narrative. The game challenges you to carefully consider the consequences of your actions, as some choices can lead to unexpected and even disturbing consequences.
Completing all 15 unique endings is a significant undertaking, but it is also rewarded with additional content and lore. Investing the time to explore the various paths grants you a deeper understanding of the game's themes and characters, as well as access to bonus scenes and unlockable content.
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