HighFleet

by Konstantin Koshutin, MicroProse Software

The Developer Says...

Battle for survival in the skies of a mysterious future Earth in this unique action-strategy game mixing arcade combat, exploration, management and diplomacy. As giant flying ships wage spectacular aerial warfare, a prophecy tells of one who will save the world – could it be you?

Players Like...

❤ Strategic Decision-Making

At the core of the experience, players navigate a vast, top-down map of the desert region, carefully managing their fleet's fuel, supplies, and funds. The map grants considerable freedom, allowing players to choose routes and cities to visit, deciding when and where to engage enemies or resupply. Balancing resource gathering with the risk of powerful enemy encounters is crucial to success.

❤ Intelligence Gathering

Intercepting and decrypting enemy radio transmissions is a key aspect of the strategic layer. Players use this valuable intel, along with tools like a ruler and compass, to plot intercept courses and avoid confrontations with superior forces, or to ambush unprotected supply convoys.

❤ Ship Design and Customization

The game features a deep, granular ship design system, enabling players to meticulously construct their own unique vessels. Factors like armor, armaments, engine power, and sensors must be carefully balanced to create the ultimate fleet. Well-designed ships can provide a significant tactical advantage, allowing players to exploit enemy weaknesses.

❤ Intense Tactical Combat

When engaging enemy forces, the action shifts to real-time, 2D ship-to-ship combat. Players take direct control of a single vessel, maneuvering it through the chaos to target and destroy opponents. Factors like missile interception, flak cannons, and electronic warfare require precise management of the ship's systems and careful tactical execution.

❤ Immersive Atmosphere

The game's "dieselpunk" visual style, haunting soundtrack, and meticulous attention to detail create a deeply immersive atmosphere. The use of in-game tools, such as a ruler and compass, further enhances the simulation-like experience, making players feel like they are truly commanding a fleet of massive, diesel-powered airships.

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