Pulling No Punches

by BrainDead Broccoli, QUByte Interactive

The Developer Says...

A classic 2D arcade action game animated frame by frame. Survive a fictional pandemic in a city filled with madness and denial.

Players Like...

❤ Satisfying Beat 'em Up Gameplay

The game offers a classic 2D beat 'em up experience with a strong focus on hand-to-hand combat. Players can unleash a variety of punches, kicks, grabs, and headbutts to defeat swarms of enemies. As players progress, they unlock additional moves and combos, allowing the gameplay to become more complex and varied. This encourages experimentation with the different attack options.

❤ Diverse Character Movesets

The game features 4 playable characters, each with their own unique movesets and playstyles. For example, the character Olga specializes in long-range attacks, while Nina excels at up-close brawling. This diversity in playstyles motivates players to try out the different characters to find the one that best suits their preferences. The varied movesets also add depth and replayability, as players can revisit levels using a different character for a fresh experience.

❤ Challenging but Satisfying Combat

While the core beat 'em up gameplay is relatively straightforward, the game manages to provide a satisfying level of challenge. Enemies employ varied attack patterns that players must learn to effectively counter and avoid. Stringing together combos and dodging enemy assaults creates a rewarding sense of accomplishment. The difficulty is high enough to offer a sense of achievement when overcoming tough encounters, but not so punishing as to become frustrating.

❤ Engaging Co-op

The game features 4-player local co-op, allowing friends to team up and tackle the challenges together. This cooperative gameplay adds an extra layer of strategy, as players must coordinate their attacks and movements to overcome the more numerous and powerful enemy groups. The co-op experience is designed to be a fun, bonding activity for players to enjoy.

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