White Hell

by Robert Raulus, Mikko Tamper, Antti Allén, KeleSoft avoin yhtiö

The Developer Says...

White Hell is a retro-style first-person shooter set in a frost-bound Finland after the apocalypse.

Players Like...

❤ Gameplay Overview

The game puts players in control of the protagonist Jarmo, who must fight his way through the frozen, post-apocalyptic wastelands of Finland, which are controlled by opposing extremist factions.

❤ Weapon Variety and Functionality

Players have access to a diverse arsenal of weapons, ranging from the classic pump-action shotgun to eldritch-powered melee weapons. Each firearm has a distinct feel and functionality, encouraging players to experiment with different playstyles. Reviewers praise the punchy and satisfying gunplay, with weapons that pack a substantial punch against the game's various foes.

❤ Sisu Mechanic

A unique gameplay mechanic allows players to gather "Sisu" energy by defeating enemies. Activating this mode transforms the player's weapons into supercharged versions with additional features and abilities. Using Sisu can turn the tide of a battle, but it also leaves the player vulnerable, requiring careful timing and positioning to maximize its effectiveness.

❤ Level Design and Exploration

The game's level design is a highlight, with large, intricate, and open-ended environments that encourage exploration and the discovery of secrets. Players often mention the joy of uncovering hidden paths, items, and environmental interactions, which add to the sense of discovery and reward.

❤ Enemy Variety and AI

The game features a diverse array of foes representing the two warring factions. Each enemy type has its own unique behaviors and attack patterns, forcing players to adapt their strategies accordingly. While the enemy AI can be inconsistent at times, the overall variety and challenge presented by the game's adversaries contribute to the satisfying combat loop.

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