Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
The game guides players through a strange, alternative-history version of 19th century Russia, tasking them with navigating the surreal, often unsettling environments as the young nun protagonist, Indika. Exploration and environment-based puzzles drive the core gameplay experience, challenging players to uncover small, logical challenges along the way, such as filling water buckets or manipulating the game world in unique ways.
The gameplay seamlessly blends these elements with brief, retro-styled 2D pixel art minigames that delve into Indika's troubled past, providing a charming contrast to the 3D, Unreal Engine-powered main sections.
While the exploration and puzzle-solving are well-executed, the game's primary focus lies in its deep, thought-provoking narrative. Players must guide Indika on a journey of self-discovery, encountering philosophical discussions that grapple with themes of religion, morality, and the nature of good and evil. Many reviewers appreciated how the story and dialogue often take precedence over traditional gameplay mechanics, creating a uniquely captivating experience that challenges the player's perceptions and beliefs.