A simulation game making fun of Germans needing 16 years to build an airport. Are you able to do better?
Players wrestle with the notorious Berlin Brandenburg Airport's infamously troubled construction, attempting to complete a project that took 14 real-world years instead of the initial 3-year plan.
Players navigate a text-based strategy simulation by micromanaging individual airport building constructions, resolving specific construction flaws like 'crystal floor tile cracking', making split-second funding decisions, and mitigating random disasters ranging from minor setbacks to world wars.
Players tackle 100+ specific construction problems across multiple in-game decades, balance limited resources against increasingly complex challenges, and choose between nuanced problem-solving approaches.
The game offers razor-sharp satirical commentary on German bureaucratic inefficiency, intentionally punishing gameplay mechanics, multiple strategic pathways to airport completion, and embedded journalistic articles providing contextual humor.
Advanced players develop intricate strategies like prioritizing skill upgrades, strategically selling shares, carefully sequencing expensive building constructions, and methodically rerolling problem scenarios.
Gamers appreciate the comedic deconstruction of real-world administrative incompetence, challenging yet accessible interactive experience, responsive developer community, and unique transformation of bureaucratic nightmare into entertainment.
Strategy game enthusiasts, fans of dark systemic humor, players who enjoy complex management simulations, and those familiar with German infrastructure challenges.
The game includes repetitive late-game mechanics, artificially inflated difficulty curves, and occasional translation inconsistencies.
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