Cocaine Dealer

by Stone/Spark Games

The Developer Says...

A clicker/management drug dealing simulator. Get your product cut and wrapped quickly and out on the streets. Build your crew, expand your operation, and climb the supply chain. Stay ahead of the cops, keep your crew in line, or pay the price.

Players Like...

❤ Gameplay Loop and Progression

The gameplay loop revolves around efficiently managing the drug dealing process. Players start with a modest operation, scooping powder onto a scale, bagging it, and sending out their dealers to sell on the streets. As players grow their reputation and funds, they can expand their operation by recruiting more workers, upgrading their safehouse, and sourcing higher-quality product from more dangerous suppliers.

❤ Automation and Delegation

The progression system engages players, as they gradually automate more of the repetitive tasks like bagging while focusing on higher-level management decisions. For example, players can hire workers who can bag the cocaine much faster and more accurately than they can manually. This frees up players to focus on strategic decisions, such as when to send out dealers, how to balance quality and quantity, and how to invest their profits.

❤ Chill, Idle Gameplay

Players praise the chill, idle nature of the gameplay, which creates a meditative, almost hypnotic experience. The repetitive, yet addictive activities like scooping powder and watching the money roll in make this game well-suited for playing in the background while listening to music or podcasts, or as a brief diversion during breaks from other tasks.

❤ Responsive Developer Support

Reviewers frequently highlight the active involvement of the developers, who are praised for their responsiveness to player feedback and their efforts to quickly address bugs and issues. This level of developer engagement and commitment to improving the game based on player input instills confidence that the experience will continue to evolve and improve over time.

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