Beneath the streets of London, an angry mouse seeks revenge against the god who stole his tail. An epic RPG of miniature proportions!
The game features a turn-based, party-based RPG system with a focus on exploration, story, and boss battles. Players navigate the isometric world of Rodentia, interact with NPCs, and engage in strategic, turn-based combat encounters.
The 2.5D, isometric game world encourages exploration to uncover optional side content, such as hidden items and characters. Progression follows a largely linear narrative path, but players can freely explore the various locations in Rodentia.
Each playable character has a unique set of abilities, skills, and equipment that can be customized. The emphasis is on managing resources like stamina and utilizing the party's diverse skillset, rather than traditional leveling and grinding. There are no random encounters, with all battles being scripted and tied to the story.
One standout mechanic is the lack of an experience point system. Instead, characters receive automatic level-ups at key narrative moments, ensuring they remain appropriately powered for upcoming challenges. Additionally, consumable items are non-consumable, allowing players to freely experiment with different tactical approaches.
The core of the gameplay experience revolves around the well-crafted and cinematic boss battles. These encounters often feature unique enemy abilities, patterns, and environmental gimmicks that require players to strategize and coordinate their party's actions effectively. The soundtrack and visual presentation further enhance the sense of importance and scale.
Players have widely praised the game's engaging turn-based combat, which focuses on strategic decision-making and the diverse abilities of the party members. The seamless integration of exploration, side content, and the main narrative is also appreciated, as it encourages players to fully immerse themselves in the world and its inhabitants. The game's straightforward mechanics and lack of excessive grinding make it an accessible experience, while the tightly-focused, boss-oriented design ensures a brisk pace throughout the adventure. Features like the non-consumable items and automatic level-ups are praised for streamlining the experience and allowing players to focus on the core gameplay loop. Overall, the game's strategic depth, accessibility, and seamless integration with its charming narrative and world-building have resulted in a memorable and enjoyable RPG experience for players.