Fly through the theaters of World War II with fighters planes from across the world. Intercept, Raid, Defend, Survive in theatres of World War II. Vincemus is an arcade semi-realistic air combat shooter, The game is avalable on WindowsOS and MacOS.
Players praise the responsive and intuitive mouse and keyboard controls, which allow for a more casual and approachable flying experience compared to complex HOTAS setups. One reviewer notes, "The controls feel great and I love that failing a mission still rewards you some points."
The game successfully strikes a balance between realistic air combat and an engaging, arcade-style experience. As one player describes, "If you want to play a casual ww2 air combat game without an expensive joystick or get sick of warthunder because of grind and server issues, this game is for you."
Players highlight the wide range of mission objectives, from intercepting enemy aircraft to defending allied ground forces and destroying supply lines. One reviewer explains, "The missions are engaging, and there is a ton of content! Many theaters to fight in, a survival mode, and more!"
Reviewers appreciate the ability to customize their planes' armaments and payloads, allowing them to tailor their loadouts to specific mission requirements. As one player notes, "Want a P-51C Mustang with two 20mm Hispano cannons and two 12.7mm Browning machine guns with two 250lb bombs? Go right ahead."
Unlike some other flight sim games, players do not need to grind extensively to access the game's planes and upgrades. One reviewer comments, "All you have to do is play the game and you can unlock every plane."
Reviewers are generally pleased with the game's optimization, noting that it runs well on a variety of hardware configurations, which is impressive for an Early Access title.
Players highlight the developer's active involvement in the community, addressing feedback and regularly updating the game based on player suggestions. As one reviewer states, "I also love how the dev of the game takes the community feedback and does everything they can to improve the game."